A project from a long time ago. Info may be outdated. Instructions ==============Echoes of Steel=============== A 3D sword game, a 3D Enemy, A 3D Player, all made in darkness. Sorry, for the messy coding this took a month to do. - Controls! -Uses WASD [1] showing The Enemys AI. [2] Hiding The Enemys AI [3] Change your character's color. - Bugs! ( I recommend you check this out, it's very funny. ) - NOFUN, I nicknamed it NOFUN because it's literally no fun, for some reason you hit the clone limit but instead of making the "Demon possessing" or "Ritual circle" bug, it bugs out so much that clones stop working, the player stops spinning, and the only thing you can do, is swing your sword at nothingness. - Ritual circle, A huge circle of 2D versions of the Enemy circling around the player just for a moment. (Not gonna lie, this became a feature.) - Demon possessing (Um). This is a very rare bug, it happens sometimes when you hit the clone limit, which should not happen. - Generation, the enemy does not generate correctly. very common bug - Clone of the clones, in an attempt to reset the player it creates a player clone.