THINGS TO ACKNOWLEDGE This game might not be for the light hearted. Please, if you sensitive to sudden changes, loud sounds, or creepy things, this isn't the project for you. -INTRO- This game is called Midnight Boredom! These are the rules- Rules- 1. You have max 100 Sanity! 2. You must manage that Sanity through 3 electronics! 3. There are 3 Electronics, The Tv, the The Phone, and The Radio! These all give a decent amount of Sanity! 4. There is a stove where you can cook food from, a random food will spawn on the pan everytime you open the stove. You can find the Stove in the Kitchen by clicking on the frying pan. Adding to the Sanity, there are 6 entities! They will all drain your Sanity if they catch you. Grabber- She will start from the ceiling and her hands will slide all the way down to latch onto you. You must spam the spacebar to escape from her. FUN FACT: She used to be able to take items from you until the idea of items were scrapped. The Peeker- He will appear in the Sliding Door in the Kitchen, you must escape to a different room for him to disappear and leave. FUN FACT: Instead of being at the door, he was meant to peek over you and you were not allowed to change rooms. Music Man- This one is quite unique. It has to do with the Radio in T.J.'s Room. You can Play Music with but at random times. What he will do is that he change the music to a creepy sounding ambience. You must click on the Radio twice in order to set back to it original Music. FUN FACT: This mechcanic was usually meant for the TV but I had time for last minute changes. ???- I don't have a name for this one. All I can say is that a warning sign will pop up in the top right corner, and after 2 seconds, they will rush to you. You cannot avoid this. It is inevitable. He likes to taunt sometimes too. FUN FACT: This is very first entity I ever thought of. The Intense- This entity is much easy to beat. You must not leave the current room you are in to survive. It will play a sound that will indicate whether if it there or not. It will also play a sound if you move out of the room you are in. These sounds are both loud, please don't play if you don't like loud sounds. FUN FACT: It is supposed to be a replica of halt from doors. Polar Opposite- As tall and lanky as she is, she's not much of a threat. Just keep your eyes peeled cause she'll just slide her way to you and deplete your sanity. She will have a ghostly tint. Make sure you have eyes out. FUN FACT: She is the Twin Sister of Johnny. Status: Updated What is being added: Already Released or N/A Estimated Release: Already Released or N/A What to acknowledge: N/A Remix this project to suggest a mechanic or entity I should add!
All code and Art by me! Except the TypeWriter code. Can't Remember where I got it from. Please like and favorite! REPORT BUGS TO ME! Update 0(July 15): Initial Release Update 0.1(July 18): Bug Fixing and Tweaking Update 0.11(Aug 2): Bug Fixing and Tweaking (again) Update 1(Sep 9): Added Cooking System and New Entity Update 1.1(Sep 10): You can now close your eyes by pressing r to avoid the peeker! Update 1.2(Sep 14): There is a new entity called "Polar Opposite" #boredom #fun #midnight #survival #horror