========================================== ZTYPE — a typing shooter ========================================== propose it to be featured here- https://scratch.mit.edu/studios/28715018/ Type to destroy. Words fall from the sky. Spell them before they reach you. Made in Scratch. ---------------------------------------------------- HOW TO PLAY ---------------------------------------------------- - Enemy ships descend, each carrying a WORD. Type the word to blow it up. - Press a word's FIRST LETTER to lock onto the lowest (most urgent) matching enemy, then type the rest of the letters to shoot it down. - Your ship flies itself. It auto-aims, auto-fires, and smoothly glides toward wherever the enemies are. You just type — no arrow keys needed. - If an enemy reaches the bottom you lose a HEART. Lose them all and it's GAME OVER. SPECIAL ENEMIES - WORD BOSS: one bigger ship appears each wave with a long word. Take it down for +2 coins. - MEDKIT (green cross): floats in now and then with a hard word. Spell it to HEAL +2 hearts. COINS & SHOP - Earn coins: a random +1 from normal kills, +2 from bosses, and +5 at the start of every wave. - Spend them in the SHOP on ship skins (Red, Gold, Green) and perks (Extra Life, Slow Foes). OTHER - SETTINGS lets you pick Easy / Normal / Hard. - Waves speed up the longer you survive. Beat your session high score! TIP: because the first letter locks the lowest matching enemy, clear the ones closest to the bottom first when several words start with the same letter. ---------------------------------------------------- UPDATE LOG ---------------------------------------------------- (Add your own release dates if you like.) v1.0 — Initial release - Core type-to-shoot gameplay, waves, score, lives. v1.1 — Text & space - Custom pixel-font text engine. - Animated scrolling starfield. v1.2 — Sprites & HUD - Real recolored ship/enemy sprites. - Custom heads-up display and health bar. - Animated home screen; enemy spawn caps. v1.3 — Full pixel UI - Pixel-font menus and HUD ribbon. - 5-lane enemy spawning (no word overlap). - Session high-score leaderboard. - Settings (difficulty) + Shop (skins & perks). - Coins currency and centered wave banner. v1.4 — Bosses, medkits & polish - Word Bosses: one per wave, bigger, +2 coins. - Floating Medkits: spell a hard word to heal. - Centered Game Over menu (Play Again / Menu). - Retro framed shop; random coin drops. v1.5 — Autopilot & fixes - Ship reworked: faces up, flies itself, and glides toward the enemies; hidden on menus/shop. - Enemies now spawn below the HUD (no overlap). - Fixed: game not ending when hearts hit zero. - Fixed: overlapping words (one special enemy at a time; medkits now spawn centered). - Deterministic "lowest enemy" locking + more reliable keyboard input. - HUD spacing and coin-counter display fixes.
https://zty.pe/ - orignial project. ----------------------------------------------------------------------------made by importing a sb3 file ----------------------------------------------------------------------------