(more in-depth explanation further below) A roguelite where all you have to do is move across the screen and touch the goal! Easy, right? Unfortunately, after every round you have to choose from a set of new challenges that make the simple goal of reaching the end 10x more difficult. Good luck! EXPLANATION OF THE DIFFERENT CHOICES: Every round (that isn't divisible by 3), you have to choose a new threat. Threats are new obstacles that stack infinitely. Every third round, you have to choose an effect. These are unique changes to threats, regarding their quantity or effects. Every fifth round, you have to choose a modification. These are direct stat changes to the player or threats CHANGELOG: v0.0.9b (October 1)- added the fourth character and their secret counterpart. Expect less characters V0.0.9 (September 30)- added Greyvoidbot as the third character and the first three hidden characters. No cheating! V0.0.8 (September 29)- added the character screen and system, and added Purplevoidguy and Bluevoidgal as the first two characters. Finished Tendril and their Puncture effect v0.0.7 (September 25)- added a new threat, Tendril v0.0.6 (September 24)- added unfinished Scourge system and the first two Scourges, LAP 2 and Feed the Pit. Added Saw and Cannon's Double-Sided and Predictive respectively, and some missing modifiers. Heavily changed Purplevoidguy's movement. Fixed several non-functioning effects v0.0.5 (September 23)- fixed Laser and Saw among other bugs v0.0.4 (July 11)- new Threat, Saw. Currently unfinished v0.0.3 (July 7)- several new effects and modifications for Cannons, Collapse, and misc v0.0.2 (July 6)- several new effects and modifications for Lasers, Pits, and Mines v0.0.1 (July 5)- release
Inspired heavily by certain other roguelites, namely Nullscape. Most art and code by me, @Magolormaster151 (some of it done by @Yeetusman996) Thanks to @rezunoa399 for helping fix a particular bug Thank you so much to @Yeetusman996 for basically fixing Laser and Saw