(explanation of what the images are after this quick description of b12m) b12m means bacon1: 2 many! basically it just finishes up the second to last build of crashout by adding the tutorial, a 2nd level (unsure yet), redoing graphics and audio, and 3 more playable characters (peppino, pizzelle, and pepperni) 1. The Tutorial gate has now been added to the HUB. It doesn't send you to the Tutorial, but instead sends you to CrashOut City as a placeholder. 2. Just a basic showcase of a tiled HUB world. CrashOut City is to the right of Bacon1 (not Bacon2, BaconTu, Mildred, or Valentino, just Bacon1). 3. The placement for the 2nd level. Unsure what it should be, yet. 4. A W.I.P. implementation of "obj_hallway_vertical" to Bacon1. It actually works! (atleast, until you touch it) 5. Another placement of "obj_hallway_vertical". Meant to see how it'd work. Also, the reason why it's in CrashOut City is because I couldn't figure out how to implement "room_goto" as a command. I will later, though. 6. The crash I mentioned earlier. All I need is just a quick fix and it'll hopefully get back to working order. Anywho, that was my quick showcase of B1:2M! See you all soon, with more updates to come!