Press the [GREEN FLAG] twice (or more) to prevent any bugs! Press 1, 2, and 3 to activate enemies (will have a proper spawning at some point) ---PLAYER CONTROLS WASD - Movement (Rebindable) SPACE - Flash (Rebindable) ---ENEMY MECHANICS BASIC - Starts as a dark orb which after 2 seconds becomes active and begins chasing the player, flash to reset it. "DOZER" - Same mechanic as Dozer in GRACE, appears on your screen, giving an indicator, don't move when its eyes are showing. DISTURBANCE - Every so often appears on your screen, acting as purely a visual hinderance (A proper in-game explanation for every enemy will be added at some point) (Death is currently not implemented, as all that happens is a continuous pop sound, indicating you have lost.)
Room-o-Doom is a W.I.P "horror" roguelike set in a singular room which randomizes layouts each stage, progressively getting harder and harder as it goes on. This project may contain flashing lights, mild scary imagery, or loud noises, though nothing extreme I hope. ---- I'm back from taking a bit of a long break of simply doing nothing on my scratch account, probably will procrastinate and stop updating this at some point but maybe me writing this will convince me to lock in and.. not do that. A game like this probably exists already but I don't know it exists therefore it doesn't!