Inspiration by Earclacks! There's 7 weapons + punching bag so far: Staff - Scales damage by 1 and rotation by 1.5, can scale by parrying Hammer - Scales damage by 3 and swings faster when near opponent, affecting movement Rail Cannon - Charges up for a while before aiming at opponent and firing a laser beam, scales damage and laser beam time Firework - Launches a firework that bounces off walls, scales fire rate Anger - Creates an explosion, which is timed based on health, enrages at half health, now making more explosions and moving faster Liberty - Grants invincibility and reflects damage taken for 5 seconds every 10 seconds. Trailer - Leaves a trail that deals damage over time. Every hit scales damage by 0.5 Punching Bag - Does literally nothing other than have a lot of HP, moving slower and being bigger Added a Team game mode too I had to download two sounds for this :skull: