★★★ OTHER ★★★ ——————————————————————— For questions: https://scratch.mit.edu/projects/1330914921/ For levels: Not haven yet... ★★★ HOW TO PLAY LIKE PRO ★★★ ——————————————————————— • Play in TurboWarp its 100x faster from Scratch link : https://turbowarp.org/1325137396 • Check the internet we should your internet fast if its not fast download the project and TurboWarp to play offline(but Cloud Variables cant work) TurboWarp download link: https://desktop.turbowarp.org/ • Check the addons in TurboWarp search for "Enhanced full screen" and enable it and change toolbar visibility to never • Check the addons in TurboWarp and search for "pause button"; it should be enabled by default if it isn't, enable it. ★★★ STORY ★★★ ——————————————————————— Chaos Lord has defeated Micro Manager and destroyed the planet *Micro Appel*, spreading corrupted modded tiles across the world. Although defeated, Micro Manager's influence remains. Join *Appel* on a journey through dangerous levels, avoid deadly traps, collect as many **Golden Apples** as possible, and ultimately confront **Chaos Lord** to restore peace to the world. ★★★ CONTROLS ★★★—————————————————————— Movement : • Arrow Keys / WASD — Move, Jump, Crouch • Wall Jump — Touch a wall and press Up • High Jump — Hold Up longer while jumping • Ceiling Stick — Hold Up while touching a ceiling • Side Jump — Press the opposite direction, then Jump and return to the original direction • Fall Jump — Drop from a ledge, touch a wall, press the opposite direction, then Jump • Lite Jump — Perform a micro-jump by crouching after clearing a semi-tile and releasing Jump while moving • Crouch — Hold Down (works on floors, walls, and ceilings) Other : • Q + R — Quick restart • Complete a level → Replay → Pause to save a replay • Load saved replays from Play / Load ★★★ COMMANDS ★★★ ——————————————————————— UNIVERSAL • L — Brightness • O — Color • G — Grouping (Enable / Disable) • V — Variant TILES : General : • U — Group (Show when active) • I — Group (Hide when active) • P — Tile appearance Spring : • X — Player X acceleration • Y — Player Y acceleration Activate : • X — Camera X position • Y — Camera Y position • O — Color change • L — Brightness change • M — Music volume • K — SFX volume Portals : • G — Portal grouping (teleport to a specific portal) MOBS : General : • S — Speed • Q — Allow mobs to trigger triggerable tiles Burger : • X — Starting direction • J — Size scale • F — HP • R — Boss trigger Pendulum : • R — Swing range • M — Direction offset Burger Spawner : • T — Spawn type Dynamic Tiles : • S — Speed • H — Hold after spawning • D — Action delay ★★★ CREDITS ★★★ —————————————————————— • Griffpatch — Original Appel v1.4 • zunfl0w3r — Appel+ v1.8.1 • AWS_GANE — Appel v1.8.3 ★★★ OPTIMIZATION CHANGES ★★★ —————————————————————— Storage size improvements: • Appel v1.4 — 11.5 MB • Appel+ v1.8.1 — 15.6 MB • Appel v1.8.3 — 5.3 MB How was the size reduced? • Removed unused variables, lists, blocks, costumes, sounds my blocks and backdrops • Converted .wav files to .mp3 format • Removed unnecessary pop sounds • Deleted all comments • Removed Blank sprite (It take 1.5 MB) ★★★ COMING SOON ★★★ —————————————————————— • Eye-to-Player system (maybe)