My recreation of Death Corridor in Scratch. Use Up Arrow or Space to fly. On mobile, simply tap the screen. Extra Controls: Q to show / hide clicks H to show / hide hitbox 1, 2, 3, ..., 9, 0 to change wave size (5 = default, 0 = size 10) N to turn NoClip on / off C to open / close the color settings M to turn on / off NoClip Death Effect R to restart E to turn on / off effects If something feels unfair / unbalanced or you find a bug, let me know in the comments! I'm still improving the project and will keep updating it over time. Upcoming updates: • Easier version of the level • Start Positions • Speed Changer, for practicing I won't really update any more, because I'm working on my next project Ashley Wave Trials If you get bored (which I honestly doubt), try beating the level on every size (and try to get a crazy amount of clicks). Have fun, and good luck! :) Updates: • August 22nd, 2026, 13:23 CEST: Fixed portals (-timing) Nerfed the last two parts a bit Fixed nc.death sprite when stopping the project (now you can also click it to make it dissapear and the m keybind still works when the project is stopped) • August 25nd, 2026, 12:48 CEST: NERFDATE Fixed a few portal timings The level is now more in sync • August 26th, 2026 18:58 CEST: Fixed Hitbox sprite A few visual improvements on the trail • September 3rd, 2026 12:57 CEST: A lot of new extra visuals Fixed a few bugs, but not all
Thanks to RobTop for the original game (Geometry Dash). Huge thanks to @T-I_Games for programming most of the engine. Thanks to everyone who helped me playtest the level, reported bugs, gave feedback, and suggested features (some of them even made it into the game!). And finally, thanks to everyone who gives this project a try. I hope you enjoy it! #geometrydash #gd #geometry #dash