WIP WASD to move, SPACE or click to shoot and S to crouch (already said S in WASD but y'know) also R to reload and W to jump S to ground pound when airborn you can throw a grenade by pressing G you can wall jump!!! :D you can dash by pressing E. 1 to switch to shotgun, 2 to switch to pistol. the zombies have a state called "enraged" that multiplies it's speed by 1.5, it triggers this state when you shoot it. to hide ability icons, press H, then press H again to show them, now there's ammo pickups (there already was ammo pickups, but they only spawned when you had 0 ammo) you can aim by holding Q!
credits to @fomoboomkick for the original project, the main problem I have with the original was that noob was too slow, the rest of the stuff I did was just animations and balance changes lol stuff that were not in the original: dashing, noob having 2 ARMS, refined running animations for noob and the zombies, grenade and ability icons, animation when stopping the project (the original creator took it, but he/she gave credit) jumping, wall jumping, grass (not the floor but the spiky things) bullet spread when using shotgun, reworked "enraged" state for zombies, which means when you hit a zombie it becomes FASTER! (the original didn't work all the time) random speed for zombies on spawn, "shake" effect on the gun when reloading, different bullet costumes for different guns and allowing you to switch between guns when in battle. AIMING! and finally, a laser that spawns randomly. TODO LIST: different zombie types, like one that is always enraged and gets even FASTER when you hit it, or maybe a tanky zombie and maybe a partner as another pickup, probably an AI that helps but does less damage then the player. (pretty inactive on this project so this stuff will likely never happen, but if you want it, you can comment!)