Up arrow to accelerate. Left and right arrows to steer. Down arrow to brake/reverse. Space to use item. My best times are 29.3 on mario circuit, 29.2 on maple treeway, and 28.2 on dry dry ruins. There can only be one banana on the track at a time and new ones cannot be placed when a banana is already present. Same goes for shells. LOG: (starting from july 25, 2026) V1.1.1: 7-25-26: Started working on dry dry ruins. V1.2: 8-26-26: Finished Dry Dry Ruins! V1.2.1: 8-27-26: Edited Dry Dry ruins map a bit V1.3: 8-28-26: Peach added! No peach sound effects yet V1.3.1: 8-29-26: fixed 2 minor bugs V1.4: 8-31-26: mini map added!!!+Peach sound effects V1.4.1: 9-1-26: added penguin as a joke V1.4.2: 9-2-26: added rubber banding V1.4.3: 9-19-26: (mostly) patched a major bug where a bot would glitch out and drive sideways or backwards if hit with an item when still spinning out from a different item. V1.5.0: 9/21/26: Time Trials added V1.5.1: 9/25/26: Intensified rubber banding
FINALLY after 4 WHOLE YEARS I get a project with a hundred views. Thank you for viewing this project if you see this message. As of september 23, 2026, currently 31st on trending when searching up mario kart wii, I guess it's something. NOTE: ONLY YOUR SHELLS ARE SHOWN ON THE MAP, NOT BANANAS OR CPU SHELLS. PRESS P ON MENU TO PLAY AS PENGUIN. FINALLY DRY DRY RUINS!!! comment "too ez" if you beat insane mode on mario circuit or dry dry ruins. hope @duplexcode checks this out All code by me. Most sprites by me but the countdown is from @-kippie- and placements and lap count are from the scralaxy team, makers of mario kart 8 screluxe. Also some credit to @tstetz2008 for the new gradient 4th place and below. (tho i havent used it yet i plan to) The green shell and banana are also from the scralaxy team. The upper title screen is from official game art, I think, maybe someone on Deviantart edited it a bit. Sounds are from other people, too, but I forgot who I got them from. #games #all