speed: increases speed by 0.05 with no delay, starts at 7, deals the rounded speed damage, speed resets on hit burst: spawns circles that burst outward quickly and deals damage based on how long in 1.5 seconds it took until hitting, damage starts at 25 and decreases until the burst disappears poison: applies poison every hit that does 1 damage per second for 10 seconds and stacks teleport: ignores walls and gains 1 damage every teleport, hitting resets damage to 5.
inspired by earclacks and hams ball battles