ghost: deals 6 damage on hit, also goes into phasing mode where it is invulnerable and lifesteals 4 HP from the opponent on touch, each phase lasts 10 seconds heal: lifesteals 5 hp on hit aura: spawns a growing aura that (unlike the other aura stuff i made) does 1 damage every 0.05 seconds woah. but it grows slower trail: spawns clones that represent a trail, their lifespan increases every second, deals 1 damage per hit
inspired by earclacks and hams ball battles press s to show damage dealt press h to hide