click green flag a few times or the health glitches wasd to move enemies come at you and you have to cast spells to stop them spell index: punch: p to use, 1 damage melee ice shard: 1 to cast deals 1 damage aim with mouse small chance of freezing enemies fireball: 2 to cast deals 2 damage aim with the mouse gust of wind: 3 to cast 1 damage aim with mouse pushes enemies back rock: 4 to cast a rock appears in front of you that you can punch so it will go flying flame shield: 5 to cast, create a ring of flames that does a ton of damage to enemies that touch it meteor: 6 to cast does 5 damage the meteor will fly to wherever your mouse is physic shield: 7 to cast a set of spinning orb appear around you damaging any enemies who touch them explosive: 8 to cast shoot an explosive to wherever you're mouse is telekinetic orb: q to cast 0 damage but if it hits an enemy you can drag that enemy with your mouse taser: t to cast make you're punches do more damage for a few seconds hurricane: create a hurricane that sucks up any enemies that it touches, and also damages them zombify: k to cast make it so that if any enemies get killed they will turn into zombies that help you lightning: l to cast, create a sphere of lightning that follows sphere around and damages them teleport: z to cast, instantly go to your mouse pointer time stop: x to cast make all enemies stop moving for a few seconds (note: this does not make enemy wizards stop casting spells) heal: v to cast, heal a bit of health mega: m to cast, makes all spells a lot more powerful (note: some spells have longer cooldowns if they are more powerful) enemy index: spear-man: 3 hp runs towards you and deals small amounts of damage swords-woman: 5 hp spins around with a sword and deals medium damage assassin: 5 hp runs towards you and deals small amounts of damage but is invisible when it is moving red wizard: 7 hp goes to random positions and hurls meteors at you every three seconds (note: the more red wizards on screen the more meteors hurled) purple wizard: 11 hp every few second some lightning appears and damages you (note: the more purple wizards the more lightning) barbarian: 15 hp moves very slowly but does a lot of damage giant: 39 hp moves a bit slowly and does a ton of damage green wizard: 9 hp adds a lot more lightning and rocks and makes it so sometimes you wont be able to see (note: this blinding spell is very unusual) pink wizard: 5 hp adds a ton more lightning and meteors and makes it so other enemies spawn more often grey wizard:
thanks to tswag1 for giving me feedback on the game if you like this game try this one: