Based on the Google game ‘minesweeper’ Click on tiles to clear them and show how many mines there are around it! Don’t click on the mines A game of logic and fast thinking, every click counts! Choose your game mode and battle against time to clear the field as fast as you can to get the high score!
General grid generation code is thanks to @monster828scratch3 on YouTube for his tutorials on how to code minesweeper Design is original (actual thumbnail for once) Music by @scratchhaus , thumbnail by @LittleMrJelly UPDATES, BUG FIXES AND VERSION LOG *scroll down Original share date is 4 July 2026, the change in the first digit of version indicates major update (directly affects gameplay) , change in second digit indicates minor update (design changes or new features that do not affect gameplay too much) / major bug fix (strongly concerns gaming experience) , change in last digit indicates minor bug fix (little inconveniences) 5 June 2026, bug fix Realised that the entire script below ‘define generatemap’ was deleted on accident and maps kept reoccurring. Unshared, fixed the bug and reposted as ‘Minesweeper v1.0.1’ Second bug fix: (same day lol) generate map was adding the mine identity to the high score list and not the map, medium mode had no mines yet every tile said 1 Bug found by @LittleMrJelly , no repost (cuz its literally the same problem lol) 22 June 2026 2 updates+bug fix Update: added save and load, save and load system code is entirely by me. (Load system does not seem to be working tho i will patch this soon) Unshared, updated and reposted as ‘Minesweeper v1.1.1’ Second update: made some changes to colouring and locked mode costumes. New aesthetically pleasing locked mode costumes were proposed by @LittleMrJelly . Unshared, updated and reposted as ‘Minesweeper v1.2.1’ Bug fix: high scores not working properly, fixed bug and resetted all records to ‘no record’ Unshared, fixed bug and reposted as ‘Minesweeper v1.2.2’ 23 June 2026 update+bug fix Update: re-coded all functions requiring the click of a button on the screen to wait until not clicked after click Unshared, updated and reposted as ‘Minesweeper v1.3.2’ Bug fix: previous version required player to click green flag again after loading menu to show all game modes and options, i fixed this with much-needed help from (you can read the bug fixing process in the comments if you can find them). Unshared, fixed bug and reposted as ‘Minesweeper v1.3.3’ 12 July 2026 update+bug fix Update: recoded all buttons (again) and added code for Free play Mode! (Hint: it will be released soon!) Unshared, updated and reposted as ‘Minesweeper v1.4.3’ Bug fix: now timer is fully functional and ohmygod i finally debugged the ENTIRE thing so that it would work again. Relieved. Unshared, fixed A WHOLE LOTTA bugs and reposted as ‘Minesweeper v1.5.3’ 21 August 2026 major update + major bug fix Major bug fix: realised that cloud variables couldn’t be set to ‘No record’ for high scores. Fixed this bug and now high scores are fully functioning again. Unshared, fixed the major bug and reposted as ‘Minesweeper v1.6.3’ Major update (more like bug fix tho) : Load option is now fully functional! Click the green flag again after entering a valid save code to load your progress. Unshared, updated and reposted as ‘Minesweeper v2.6.3’