For my own shooter game, Operation: Shattered Mirror. The Shatterpoint Watch is the main mechanic of Operation: Shattered Mirror's campaign. The Shatterpoint Watch is obtained from a dead Eklipse Juggernaut in the third mission; "Born To Burn". Upon obtaining it, the player will be ambushed by several Eklipse units. This is when a tutorial pops up for The Shatterpoint Watch's first ability; Shatterpoint Mode. SM tutorial: Shatterpoint Mode can be activated by pressing DPADDOWN (T on computer). Upon activation, you will get a temporary DMG boost (50% increase) and time will be temporarily slowed (70%). Shatterpoint Mode can be deactivated prematurely. Upon deactivation, Shatterpoint Mode goes on a cooldown (15s if fully depleted). Upgrades: FrameShift - A simple 6m dash. You are invulnerable during the dash. 9s CD. Manipulate - Time-shifts between the present and future. Used for getting through obstacles. Do not activate during combat unless you have a death wish. 8s CD. Shove - Produces a powerful forward shockwave that removes enemy armor, launches enemies and arena elements, and deflects projectiles. 10s CD. The upgrades can be bought via Eklipse Packs. The upgrades get incrementally more expensive, starting at 5 EP and ending at 20 EP.