wasd to move to one of the blue squares f to parry, parry window increases based on the difficulty dont get hit by anything that is thrown at you (except the warnings. those are fine.
this is actually kind of difficult to be honest so i made difficulties. its really just a number that shows how fast attacks go/how long they delay so you could probably guess that 1 is the easiest oh yeah I forgot how you beat each projectile (of course Among points it out) circles can be dodged or parried to be destroyed squares have to be parried a few times (difficulty divided by 2 is the formula) triangles (don't exist yet) target a specific square (or home in free-move) and cannot be parried