The big project that got a big delay... it's finally here. Welcome to Five Nights at Robo Co! (FNARC) (NOTE: you have to click the TEXT on the buttons) Please read anything marked with ⚠️! Other than that, you'll find the credits, update log, and an employee welcoming here. ⚠️ PLEASE DO NOT REPORT ⚠️ The design and lore and even the jumpscares are designed in a pretty non-scary fashion. But, If something's wrong, PLEASE tell me and I will fix it. I worked hard on this and I do not want to lose it because someone thinks it's too scary or something. If you do not like horror, then maybe this isn't for you. I have made plenty more projects that are not scary. If you are considering a report for another reason, as I said before, PLEASE just tell me and I'll fix it! ⚠️ MESSAGE ME ANY BUGS ⚠️ If there is something wrong with this project in terms of working order, I'd really appreciate someone telling me since I don't usually find them myself very fast. I want this game to be the best it can be. -----------------------------=+Update log+=----------------------------- release (version 1.0) - the version without any of these fixes/additions version 1.1 (8/12/26) - fixed outdated survival guide, added one-time note to the cameras, fixed love and favorite sensors, and allowed withered sentinel 2.0 to enter the office version 1.2 (8/13/26) - Got cut off while logging this update, and upon return had no idea what I changed. All I remember is that I fixed some minor bugs. version 1.3 (8/17/26) - Optimized the system for when you run out of power, and fixed a bug where the unlock button wouldn't show up when the menu reset. Also (hopefully) fixed a bug where the night timer would still run after you got jump scared, sometimes causing a 6 AM celebration while on the menu. verision 1.4 (9/15/26) - Added tutorial! Now you can learn how to play. ---------------------=+Employee welcoming+=---------------------- Welcome to Robo Co, the company bringing you Sentinel robots for years and for years to come! Our robots are specifically designed for protection and security, since we believe that there can never be enough of it. And don't worry about hackers- our cyber security is so strong it will hack the people that try to hack us and disable their systems to keep them from trying again. Add some safety to your day with Robo Co! Our guidance counselor for new employees will likely also walk you through this, but here's what you need to know: As the new night guard, you will monitor the factory to ensure no one tries to break in. Ensure to dial 911 if there is a break-in, and use doors on your office and metal bat in case you need. Keep an eye on the robots too- only the display ones. They have a tendency to fail to recognize new employees, so be sure to have your badge on if you ever come in contact with one, and it will know just who you are. Being on all day must be causing issues for them, and that results in some system malfunctions, but nothing too harmful. Have a good first week on the job! ---------------------------=+Credits+=--------------------------------- Obviously I must give lots of credit to the whole Five Nights at Freddy's franchise since this whole game is based off of it. Credit mainly to their second game since I used lots of sounds from it. Also credit to for making FNAF 2 in scratch, allowing me to easily source the sounds. All of the sentinels seen here were designed by me, but I can't forget the OG inspiration for this project, "Entities I made for a doors fan game", which had the first sentinel design that I made a redesign of, sparking the beginning of all of this. Unfortunately, I cannot link the project or the user since they both do not seem to exist anymore (comment on this project if you can find the project/user, I want to give them credit).