Yo! welcome to ChaoEngine. This game is a remix of Animengine that was meant to give people a challenge on coding. Instead of that though, I kinda got carried away and over refined the engine... But I hope you guys enjoy! This engine was designed to highly dis-encourage blank remixes for view farming. (See inside for a [Kinda terrible] tutorial) Please don't make blank remixes.. I can't stop you but you can't call my game "your own". ---------------------CONTROLS----------------------------------- 3 - Dummy Toggle: Player 2 2 - Toggle Dummy Fighting Mode 1 - Show/Hide Player and Dummy HP A & D - Move W - Jump L - Dev Menu (literally does nothing lmao [I think]) S - Crouch (You can easily remove this if you think its useless) P - (Hold) Chage energy (Passive Heal) Z - Dash (Three charges, indicator on the bottom) Q - Toggle Stand (Tutorial on making this a transformation later) -----Stand Off----- E (Ground) - M1s [Customizable difficulty: HARD] E (Air) - Meteor Strike (Does a stomp in the air) [Customizable Difficulty: Medium] R - Kaio ken outburst [Customizable Difficulty: HARD] R (Air) - Rising Kick (Does a large up-swing kick) [Customizable Difficulty: HARD] F - Kamehameha (you should know what this is) [Customizable Difficulty: Hard] G - (1 Energy) Ki Blasts (you should know what this is) [Customizable Difficulty: SUPER Easy] T - Instant transmission (Hold A or D (Teleport and hit the dummy) [Customizable Difficulty: Medium] Y (1 Energy - Big ki blast -----MUI----- E - R - G - F - T - ===== Player 2 Controls ===== -{ Debuff }- You Get stunned, Thats your only weakness, Play it smart. (You do NOT have the advanced dummy ai's Passives... YET!) Arrow keys - Movement O - punch I - Cross J - Uppercut K - heavy Kick
imma be off for a while idk