Welcome to AW engine V2! this is what the Actual Game will Look Like! Warning. this is a Early Version of the Engine. and Every Element May not be Implemented. P.S: the "Tap it" Boss microgame wont be in the final game. it is only for testing the boss microgame system. Elements Implemented: What's the Code. Title screen. Loading Screen Titlecard intro Intro Cutscene Replaced Timer with New Timer 1 Microgame (Which I did not make) Lives. Speedups Score Ranking objectives Boss Microgames Here is a Checklist on What needs to be Added: (Note the ! symbol next to an Element means that I can't do all the work by myself and will need help on.) PART OF V3: Main Menu. Settings Menu. Index. Instant play mode Still to Come in V2 Add Mobile Support - V2.7 Levels (Aka PT Laps) V2.9 Level Enemies - V2.9 Break Screen - V2.8 Ranking Screen - V2.8 Game over Screen (With Highscore and Highest Level.) - V2.8 Ending Cutscene. - V2.8 So, Remix This project to Help out! It's September and I am getting closer! just more sooner...
V2: Release V2.1: Loading Screen Added. V2.2: Tried to Add Boss Support and Fixed "Space Key Restarts Game" bug. V2.3: Titlecard and start cutscene added V2.4: Whats the Code System Added (Pinewood Ref) V2.5: New Timer Added (Finally) However Buggy at the Start. V2.5.5: Fixed the Timer and Fixed Approximation's Face Changing when you win or lose. Temporiy Removed the Pre Game Stuff for Debug Reasons. V2.6: Finally Got the Boss System to Work (WOOHOO) V2.6.5: 3 Microgames Added to Test Moblie Controls Later on.