Use the left/right/A/D keys to move (use both corresponding keys at the same time to sprint), use W/up keys to use your main attack, and use S/down to use your bomb. other controls: N/M to Show/Hide your stats K/L to Show/Hide the enemies in the level After every level you'll get 3 upgrades, choose wisely to conquer the level, or just win the level barely, either way you gotta win the level there are currently 12 enemies and 7 bosses, but be on the lookout for more in the future if I get more ideas
(Give time for each level to load) SUMMER UPDATE YAYYY, here's everything that's new: MASSIVE CHANGES: story mode now has TWO more levels!! New years and Fall, in that order, the music of the cloud theme will be updated in the future to fit these but as of now... im tired sorryyyyy Another major change is that, in order to clear up space in this description, the updates area will only show the updates for THIS major version of the game, for update V5.0 will only show updates that happen in between it and V6.0 which will only show updates in between it and V7.0 and so on. this makes things easier for me, and easier to read for you, if you want to look at older updates, just go to that update's project and you'll see it there, this change will only apply to this project and beyond. now back to the "smaller" updates. this is a pretty big update tho Bon's base speed increased from 5 > 7, this also increases the sprint speed from 10 > 14 very slightly moved the life indicator made it obvious which toggle is pc and mobile controls fixed a bug with ammo not reloading properly Enemies now go away after you beat a boss, it was supposed to do this originally but i kept it in cause it was funny, but as I add more and more enemies, i realized that this breathing room is necessary so that you can relax and focus on choosing an upgrade and planning for the next level... just watch out for the bosses attacks, they can still attack during this time. Flark Flird now triggers the bomb(s) Updated 7 backgrounds: Ocean theme (Day) Grass theme (Day and Midnight) and then all night and new years themes New Enemies/Interactions!!: Vitplummification and Beach Ball New Boss: Sparkelier! You can pass through them, but if they start to glow, stay OUT of their pathway!! or else you'll get hurt, pretty bad :[ New Upgrade: Ammo unload Up, this increases the time it takes to unload your ammo (doesn't decrease actual weapon and shot speed) Bombs have a different explosion (visual design wise) compared to every other explosion now New Bomb: Grenade, it's got a faster charge, but does not strike through enemies, instead it'll linger in place with a big explosion Bombs have faces now btw changed and added some victory songs. all of the victory songs are now roughly 4 seconds, cause you were wondering i know Base Bomb damage increased from 20 > 30 damage The bomb damage upgrade now multiplies bomb damage by 0.5 times instead of just adding a flat 10 damage. Changed Drop bomb's spawn rate from: 1s-4s > 1s-6s as well as changing their speed from: 4 > 3 Dewy's wave sprite has been flipped so that it actually faces you now how did i not notice this??? also changed dewy's wave speed: 10 > 8.5 and changed Dewy's speed decrease from -4 > -6 Cirrostatic nerf, his warning window for his big shock attack goes from: 3.2s > 4s and his warning window for his smaller shocks goes from 2s > 4s. his smaller shocks are now even smaller in size, same with the warning sign to help make each attack's warning sign look different (and also to make it more accurate to the actual attack blah blah blah) Changed bumpkin's health decay from -0.18 > -0.38 changed bumpkin's lingering from 10-500 "times" > 10-400 "time". I say "times" because I don't have an accurate showing of the shortest and longest amount of time he can stay on top of you Credits: ultrabox for the music, and my 6th grade teacher that made me make this game, you don't need to play the other game to understand this one tho lmao Updates: V4.4 Summer update Hashtags: 's the difference? em up its like a sequel else can I add? to side shmup 's