wasd to move (as a glitched, use w and s to move forward/backward and a/d to turn left/right) click to use items, you can use them as glitched too btw q to use abilities, if you're glitched the ability gets replaced with a different new one game ends when the lms is won by either you or a npc or all survivors become glitched. you cannot stop the glitch by curing all glitched. ability guide heal - heals 1 hp. 5 second cd. dash - dash towards your mouse pointer. 3 second cd sacrifice - explode a bomb and stand still. knocks back and stuns, deals 4 damage to yourself. 5 second cd. also, keep in mind that this can make survivors nonexistent. they won't turn into a glitch. bag - in my opinion the best ability, allows you to get a random item from the bag (currently except for cure). parry - stand still to parry (you can only parry glitched themselves!!) if it succeeds, then you are healed, the glitched is stunned, and you receive a sword if you don't have an item. glitched ability versions explosive charge - replaces heal. progressively speed up before then exploding around you, uses same explosion as throwing a hp potion as glitched. rush - replaces dash. glitched rushdown npcs can also use this too, it's basically just a better explosive charge without exploding. in vain - replaces sacrifice. send out strings(?) to grab a npc survivor. if it fails you have to wait for it to return to you. if it lands the npc takes 1 damage plus the extra damage for going to you. glitch snipe - replaces bag. ranged glitch npcs can use this too. you release a projectile that does half the punch damage of an npc glitch but slows down when hitting a survivor so it can deal more damage. it also explodes after despawning. npcs with swords can parry this when it isn't exploding. error 404 - replaces parry. when activated, if an npc stuns you while the ability is glowing, then you enter a rage state for a few seconds, becoming faster and dealing more damage. you also cannot be stunned in this state, and the recent stun is unapplied from you. after the state ends you are temporarily slowed for 2 seconds.
go play nikolasguy's version it's arguably better i did not make the lms music you'd probably know where most of them come from idk i got this idea from the glitch studio thing lol it was originally just gonna be a glitch showcase but now it's literally a game lol guide: there are 3 glitched types rushdown - they can rush forward for a few seconds, knockbacks anyone hit. ranged - they can fire a projectile that deals half the punch damage but slows down when hitting a survivor, these projectiles can be parried by a sword default - they are faster than most glitched items: sword stuns as survivor and deals more damage as glitched health potion heals you as survivor health potion (throwable edition) can be thrown at other survivors as a survivor to heal them both health potion and it's throwable counterpart can be thrown to deal damage as glitched slingshot knocks back glitched as survivor and as glitched applies both knockback AND a little bit of damage (more pellets are also launched) the cure can both heal teammates (better than the throwable health potion) and cure infected as a survivor as a glitched, using the cure automatically cures you (upcoming) the rocket launcher fires a rocket that, upon contact, creates an explosion that applies the same effects as the sacrifice ability's explosion. same effect for both sides, other than when I get to it as glitched being caught in the explosion (unless you have the "in vain" ability as your ability) you get stunned.