a: add 0.5 b: sub 0.5 c: add 1 d: sub 1 e: swap the vars f: output as char g: no-op h: set to 0 i: if not 0 go to jump point j: set jump point k: sets var to player input l: deletes first letter of output m: sets var1 to random var1 to var2 n: if both vars are equal go forward 10 else 5 o: copy var1 to var2 p: if not full number then jump to point q: push to stack r: pop from stack s: make note t: play drumbeat u: rest for beats v: set instrument w: set tempo x: adds var to var y: if 0 jump to point
Comment your programs below! —————————Examples infinite text writer: jkfi letter guessing game (something displaying in the output means you got it right): ccccccccccccoecccccccccccccccccccccccccemejkngggggiggggf every note played: jcsi