Space or click to switch slides, press G to see an exemplar with Glade.(I'ma search this guy up) I made an old stat sheet template a year ago. I realized that assigning what's basically power levels to my RHG's and anyone else who dared remix takes the fun out of fights. What is the fun in a fight you know for a fact you'll lose? I knew about this at the time, so I tried to make it better by factoring in "fighting drive" that increases when the RHG wants to win, because that's how most fights work. I'm over that now tho. It's still weird. So here I am, with a brand new stat sheet template, that puts NO numbers to a character at all. Also included is a few slides to record tournament and duel history, if any. I hope this proves useful to any newcomers, since we're seeing more of those.
I Lowkey needa learn how to animate movements THUMBNAIL DIDNT BREAK LETS GOO