You Might have to Look Inside the Sprites to see the full thing. Section 2's 5-Star Enemies, Focusing more on Support. Trombone Battler - Now his yelling will be even louder! Buff Amplified by 1.5x and can Tank a Lethal Hit at Half HP, From his Trombone, shoots out Single Target Musical Note that Decrease Enemy's Windup and Firerate by the same multiplier as his Buffs, and Knock Back Enemies a Bit if their too close. Violin Novice - Don't tell him to not use a Violin wearing that "Dumb Attire", Has 50 Defene for Himself, His Damage Buff is Amplified by 1.5x and he can smack enemies for 100 Damage Using his Stick, he also emits Single Target Musical Cords that Hinder Enemy Damage by the Same Multiplier as his Buffs. Gong Dude - Don't think Gongs are supposed to be Portable but I guess this "Dude" Thinks Otherwise! Has 25 Resistance, His Range Buff Is Amplified by 1.5x, and His Gongs Annoy Enemies Too Close! He emits Single-Target Musical Cords that Lower the Range of Enemies by the same Multiplier as his Buffs. SolJ Radical - Got Rich after Turking (now under the name of something else) Tried out his Underground Concert, he now does some sick moves while he's Idle which may accidentally hurt your battlers, his Speaker are now Speakers are now Attached to a Doc Octopus Like Tentacles On a Cool ass Backpack which might contain some.. Oh No, He now emits Soundwaves that can also effect your large units and probably deafen your smaller ones. (Applies an Effect to Small Units called Deafening, where they'll kneel and clutch their ears In Hear Be-Gone Hell, this effect last even after SolJ stops his Speakers, and It does Progressive Damage), at Half Health, He'll gain an Aura like Gehenna and will throw Explosive Yellow Glowsticks that are basically just those Dance Bombs from Fortnite that I can't say the real name of because of Scratch's Wonderful Moderation, Oh Yeah, His Minions got 3 Changes, 1. They Got the Solar Trait, & 2. They have Defense, 3. Are now a Glorified Dumbbell Battler, Thats It. And he Hops Into the Rad-O-Tank after reaching 0 HP Rad-O-Tank - a Tank SolJ Stole, How did he Pull It Off? Got no Idea. Has 6375 HP and 100 Defense, Emits a Firey Aura at all times and has 1000 Ram Damage, SolJ's Minions will occasionally pop out of the Tank (as well as from the Background Disco-Floor Obviously), and It shoots Soundwaves that even Hinder your Large Units, Take It out Quick or else You'll be kicked out SolJ Radical's RADICAL Solar Underground Concert!
credits to robotrob10 for Soundtrack I hope this satisfies a certain someone.