Holy yap bro just thought that I'd post info of these movesets I made with the JJS skill builder to practice my technical writing. Click or press space to cycle through the characters Definitions of the words in parenthesis: AIR - Has a variant for when the user is airborne JUMP - Has a variant for when the user is jumping HIT - Triggers something new if the user is hit HOLD - Triggers something new if the move is held CHAIN - The attack can be repeated by landing it between other targets (but not the same target) TARGET - Requires aiming at a target to use COUNTER - Activates upon getting hit USE TWICE / USE THRICE - Triggers something new if pressed again while the move is active USE AGAIN - Triggers something new if pressed again after the move is used LINGERS - The move's hitbox stays out for a duration ARMOR - The move prevents the user's ability from getting cancelled if hit with weaker attacks DRAIN - The move can rapidly deplete either your awakening, HP, evasive, etc... LIFE STEAL - The move steals HP from others TELEPORT - Teleports the user to what they hit
All movesets and characters made by me, @ClasyBoi. If you're curious and want to try out these movesets for yourself, feel free to search "Clasy" in the JJS Workshop. ... Sustingus.