*WARNING* FLASHING LIGHTS Use arrow keys or WASD. Press space to shoot lasers or tap on the screen. Press Z to activate the healing shield and press Q to shield attacks. The lasers aim where your mouse is. The enemy lasers are blue, by the way. Also, don't get a machine gun if you have a shield on. That just makes the shield disappear :) *Story* You're just a normal person with a normal life. One day, when you go to work, you're sent to fix a broken telephone pole. When you get there, the telephone pole isn't even broken. Then, you see a random guy with a laser gun. You dodge his lasers and manage to take one of his guns. For some reason, the telephone pole starts going haywire, shooting out colorful light, Now, you have to fight him. Losing is not an option here. If you do win, you'll invent something new from this experience: Laser Tag.
Please give me suggestions for this! I will try to make constant updates guys! Glitches are pretty common, so if you see one, report it to me please! I was working on the Square Platformer boss fight, and then I thought "Hey, why don't I make a fighting game?" So then, I made this! It has barely been worked on so far, so just wait until I'm done :) Update log: Version 1.0 beta changes: Game is entered into beta testing. Version 1.1 beta changes: Added a shield that activates if you press Q. Version 1.2 beta changes: Added music. Version 1.3 beta changes: Added a "Play Again" button when you win. Version 1.4 beta changes: Renamed the shield to "Weak Shield" because there is a small chance you can still take damage while you are in the shield and added the Healing Shield which can only be used once every round. Version 1.5 beta changes: Added a start screen. Version 1.6 beta changes: Changed a lot of textures. Version 1.7 beta changes: Made the characters alternate colors a lot and added photosensitive mode corresponding to the characters having flashing colors. Version 1.8 beta changes: Made things a lot more colorful. Version 1.9 beta changes: Added a sound that plays when you shoot or when your enemy shoots, made the shooting mechanics a lot better, and changed the character design. Thanks to @Mustafacoder_07 for giving me the code for the new shooting mechanics and for giving me design ideas for the characters! Version 1.0 full release: Added a machine gun powerup. Version 1.1 changes: Added a hat to the player to tell who the player is and who the enemy is. Version 1.2 changes: Added an official thumbnail. Version 1.3 changes: Added WASD controls, made the healing shield activate when Z is pressed, changed how the machine gun powerup looks like, and changed how the cursor looks. Version 1.35 changes: Changed the thumbnail a bit. Version 1.4 changes: Changed the background. Version 1.5 changes: Added a start animation. Version 1.6 changes: Made shooting a lot more consistent.