Insert coin by pressing 5. Press 1 to start. SPAMTON avoids the ghosts. Pellets score 10 points each. Power Pellets (flashing energizers) score 50 points each. After energizing, SPAMTON can chomp the ghosts. Beware of flashing ghosts which are about to change back to the dangerous colors. GHOST POINT VALUE First: 200 Second: 400 Third: 800 Fourth: 1600 EXTRA POINTS Ms Pipis : 100 Ms Pipis: 300 Ms Pipis: 500 ?: 700 ?: 1,000 ?: 2,000 ?: 3,000 ?: 5,000 TIPS AND TRICKS 1. Watch for Pinky! Blinky chases, Pinky ambushes, Inky scares easily, and Clyde isn't very smart. 2. Use one-way paths near the ghost pen. Ghosts can only travel in one direction. Use them wisely. 3. Pac-Man can make sharper turns than the ghosts. Pac-Man will travel faster when there are no pellets in his path. Use these to your advantage. 4. Fruit treats appear when Pac-Man eats a certain amount of pellets. Munch these for bonus points. 5. Power Pellets will allow Pac-Man to chomp the ghosts. He will also travel faster when the ghosts are blue.