ALL MENTIONED HERE IS SUBJECT TO CHANGE BASED ON SCRATCH'S LIMIT'S AND MY OWN PERSONAL RESOURCES/MOTIVATION _____________________________________________ Tycoon Islands, a game made almost three years now and is nowhere NEAR my vision of completion. I expected the game to be halfway finished by now, but the six worlds I planned haven't even been finalized... there is hope for this game though. So far, the past week I've been focusing more on different aspects for this game including it's overall story, conclusion, gameplay, and artstyle; Making further progress for the game. Sadly though, Isla Tycoon is unfinished as the the entire game is being built from the ground up I've been working on the battle engine, a newly planned feature for this game. Progress on it is going smoothly so far and I plan to release a public test within the next month or two, if not within a few weeks Of course, it'll feature redesigns of current confirmed characters such as Eman, Spectre, Steve, etc. But it'll also include Zack as a side character, maybe it'll lead to co-op gameplay...? I'm gonna try my hardest to create an at least "creative" RPG, one that doesn't feel entirely like all the others but similar at the same time If you want anymore updates on this game, check out the official studio for it! https://scratch.mit.edu/studios/35914341/ I will also release screenshots whenever I finish a world or just make large amounts of progress on the game in general