This is pretty limited because of Scratch's floating-point arithmetic... I could rewrite it and make a big-number-arithmetic system so it can output infinite digits, but I'm too tired by now (I mean, look at how many variables I had to make for it) The decimal point is removed so that there's at least a bit more accuracy. Even though Scratch limits it to just a handful of digits, it still calculates them nearly instantly! I added a wait block so that it looked like it actually took any time to compute, but really it produces about 14 correct digits every term in an instant... So, if it does not give many digits, it at least gives them as efficiently as possible.