to survive ?-?/G?-?: don't hide for too long to survive happyman/sadman: do nothing. they're just noise obstructions. to survive A-1: don't move while it's red. to survive A-10: hide anywhere to survive A-30: ONLY hide in blue lockers to survive A-60: the same as A-10 but hide for longer to survive ?-90: if it's red. dont move when its eye is open. if it's green move when its eye opens to survive A-180: ONLY hide in grey lockers to survive G-180: same as A-180 but longer to survive AAAAA-180: hide in a table to survive A-200: same as A-10 but comes from the front to survive G-200: same as A-200 to survive A-225: get out of the chunk's way to survive A-250: you need to hide until it's last rebound to survive A-300: hide. to survive B-1: don't get too close to survive GB-1: same as B-1 but has a larger radius. to survive B-10: same as A-10 but rebounds 1 time to survive B-25 same as B-10 but rebounds 10 times and goes at random speeds. to survive B-40: don't hide in grey locker to survive B-60: same as A-60 but slower to survive B-150: same as A-250 but rebounds less to survive B-200: same as A-200 but speeds up