Use WASD, Arrow Keys, Or just click where you want to go to move around.
I made movement not suck, and added hidden room. How made good movement: Instead the "when <>" blocks which only allow you to go in one direction at a time, I added forever loops to constanly sense which keys you are pushing down, it takes up a bit more code but makes movement much better. To make the hidden room I just made you able to enter it and leave it by touching blocks and a whole bunch of hide blocks, show blocks, and backdrops. For the enemy I just had a sprite glide to certain positions over and over.