SANDTRIS A chaotic mix of Tetris and falling‑sand physics, where every block crumbles, slides, melts, or piles depending on its material. We’re building a polished, fast, visually satisfying game with a reliable team. Roles Open: Core Development - Lead Programmer — Builds the main systems and keeps the code organized. - Coders — Work on gravity, interactions, scoring, UI logic, and optimization - @mathscracher @Moonlight_lisa - Physics — Designs how each sand type behaves and ensures interactions feel smooth. @Moonlight_lisa - Bug Hunter / QA Tester — Finds glitches, lag sources, and edge‑case physics issues. Art + Audio - Pixel Artist — Creates sprites, tetris styles, particles, and UI visuals - @mathscracher - Text Artist — Writes clean, aesthetic text for menus and in‑project elements. - UI/UX Designer — Lays out menus, buttons, and displays for clarity. - Sound Designer — Makes or selects sound effects for sand, clears, and UI. Design + Balance - Game Designer — Defines rules, difficulty, sand types, and special mechanics. - Balance Lead — Adjusts values so gameplay feels fair, readable, and not chaotic. Community + Management - Advertisers — Promote the collab, make thumbnails, and boost visibility - @Community-Scratcher - Community Manager — Handles updates and communication with followers. @Moonlight_lisa - Showcase Editor — Creates trailers, GIFs, and polished presentation media. - Co‑Hosts / Managers (Closed) — Help run the collab, organize tasks, and support decisions - @Community-Scratcher, @EcoElevate-/@EcoElevate_Test- Application Form ~✦︎~ username: ~✧~ role(s) you're applying for: ~✦︎~ why you want these roles: ~✧~ examples of your work: ~✦︎~ activity level (1–10): ~✧~ anything else: ~✦︎~ role experience