Use ability: Space Movement: WASD (Unless otherwise stated) End Run: Z key Navigate menu: L & R arrow keys PLEASE listen to the disclaimer. PROJECT STATISTICS (Last updated 4/23/26) Block Count: 1651 Avg blocks per sprite: 63.5 Sprites: 26 Costumes: 138
4/22/26: Added "The Ironsoul" and actually made the game playable... oops. 4/23/26: Changed thumbnail, and made it stick around for a bit then fade away. Added "Mike" 4/24/26: Fixed some UI issues, replaced "Help" button with a "Controls" button, and made "Mike" be locked behind 25 score. Removed cheat code from notes and credits. 4/27/26: Replaced "Mike" with M.A.I.D., who has an actual active ability (and cat ears). Added a disclaimer warning of MAID, blood and gore, and violence. 8/4/26: Completed development of SAG, a new character. Please give feedback on them, it's difficult for me to play it in a way I didn't think of. 8/5/26: Updated some sprites to be a bit higher detail. Added a bit of polish to SAG 8/10/26: Added a ranged Enemy, fixed enemies not spawning. 8/12/26: Started dev. on new char, they will not show in game but there might be some development artifacts during creation. 8/14/26: Added willow, updated sprites to better match the newer characters 8/17/26: Overhauled Technician, replacing them with Holo-tank, name is a WIP 8/18/26: Fixed thumbnail having outdated sprites for the chars. Gave Holo-tank a charge ability. Fixed willow's shield. Gave some polish to holotank. Fixed repeat advancements