CHECK OUT THE STUDIO HERE! https://scratch.mit.edu/studios/507564 Welcome to Outcome Memories: World of Remnia!! An Outcome Memories fan-game on Scratch with a new twist! We aim to continue the legacy that Outcome Memories brought to Roblox, to Scratch! ========================================= - Survive as infamous Sonic characters, such as Sonic, Shadow, Blaze, Sally, and more with unique takes! - Or annihilate them all with the executioners from initially lost media, here to take back their revenge! ========================================= Ignore these tags! (Bum algorithm-) #sonic #EXE #1v1 #multiplayer #project #outcome #memories #undertale #fun #art #sonic #EXE #1v1
All Dev team credits are in-game! Here are all external Credits!: ========================================= - Sobbe1 on Roblox for the original Outcome Memories! Any and all concepts depicted in this game originate from there! - Outcome Memories for the original soundtrack 'Beginning Of An Outcome. (Menu Theme)'. - Prey HD for the excerpt theme in the settings! - Sonic Team of Sega for the menu sound design! And more to come as more gets added! ========================================= UPDATES: v0.1: - Added the game - Added Sonic - Added Senseless - Added 'Hill' map - Adding Ring spawn system - Exit Ring - Removed Shadow from workshop - Removed Tails from workshop - Removed Sally from workshop - Removed Blaze from workshop - Added Senseless to workshop - Reworked settings screen - Updated credits screen - Added 'Sonic.EXE: The Disaster' easter egg to home screen - Implemented "Change The End." track - Implemented "Masked Iridia" track - Implemented "Purgatory's Reaper" track - Implemented win screen feature v0.1.5: - Added Kusho/Sonic.RX - Updated menu screen (Clearer as to which option is currently selected, and new BG randomization feature.) - Added loading screen (For text sprite. It's not noticeable for most devices, however if your device is on the slower end then you may see it.) - Fixed Sonic not being able to parry properly - Fixed Sonic's Light Dash animation not playing - Buffed Senseless' base speed (1.7 > 1.79) - Fixed ranking system - Added a collision detector that respawns both the Vanguard and Revenant after they touch the collision too many times (To help get unstuck essentially.) - Fixed bug where Sans/Furnace's text appeared in-game - Fixed Revenant ability cooldowns - ACTUALLY, updated the Credits Screen - Updated Hill map, now affected by Blood Toggle - Updated Sans and Furnace's dialogues - Implemented "Vendetta of The Void" theme - Implemented "Sealed, with Darkness." theme - Made all in-game sprites wait 0.824 seconds before starting their scripts, to make the transition between the character select and the game look smoother. - Made the ranking legend for Revenant less strict. (Final AbilitiesLanded count is multiplied by 2.) - Fixed Senseless' masks, they now decrease Vanguard speed by 0.6 for 8 seconds each. This slowness stacks.