First, read the notes and credits because it has IMPORTANT info about DeltaTOS. After that, read this: Hold space on something to do an MOD operation. Using (mostly) SGI IRIX sounds, because the default ones before 0.3 are not good. Fixing that in 0.3.3 (0.3.3 WIP) when i can. This OS is easy to make programs for. Use Turbowarp for folder support, and think of an ID for the program to use. (It's name) App development info is in the "Developer Manual" sprite.
PLEASE READ. I have released V0.3.x! I have modified Equinox to my liking and swapped out DeltaEngine. It is called MultiShell now. Anyways, let me say the credits: System sounds are mine (Signal, with another soundfont) Plan9 for some inspiration/ui BeOS/Haiku for some inspiration for window design. Windows XP bliss for logo gloss texture, and Redmond2001 wallpaper. Windows 9X wallpaper for Redmond9X. Realworld paint for the logo, and some icons (Yes, there are better options that I'm too lazy to use) Soo, Scratch OS'es are pretty limited, mostly due to multitasking being hard to make, making them a weird mobile OS mix thing. DeltaTOS changes this. After completing my multitasking system named equinox, i knew it was pretty painfully big and hard to make apps for, so i made this. Q&A Q: What happened to the bugs section? A: Fixed ALL of them. Q: How different is MultiShell to Equinox? A: A LOT. Most of it is automated now, only needing an shared ID set in its sprite, SpriteName and folder. Q: When will it be finished? A: Perhaps in a year or two. Q: Why can't i resize windows like in an actual OS? A: Difficulty. The only way is to use pen, and pen is an nightmare to work with. :( Q: What does the "TOS" stand for? A: Testing Operating System. Hashtags: #os #test #operating #operatingsystem #operating-system Random hashtags for NO reason: Theguyonthethinkpad is helping with DeltaTOS, helping development too. Also hoopnet34 said they made this, which they did not, and says they invented scratch when there is no proof of it happening.