Whilst on a trip to your eccentric grandma's house, she goes out on an errand, and you find yourself quite bored. You decide to occupy yourself with a particularly peculiar lamp. -BE WARNED- This is not an experience. For the faint of heart. Not everyone can make do with their boredom inside of Grandma's house. But I assure you, those who can, will. Grandma has plenty of eccentricities for you to mess around with.
Pull the lamp switch to turn the lamp off and on. Further mechanics are explained later. (Keep in mind only the Lampshade Man and the Jack-in-the-Box are in the game now.) Various Baubles and Folderol owned by Grandma: The Lampshade Man: An antique lamp. Some say the wood was carved with real human bones as the mold, and others say it is simply an interpretation of the human structure. It has a switch that's kind of fun to pull. Jack-in-the-Box: It may be broken, as no matter how much you twist the knob, or handle, it never opens up, which does inadvertently make it easy to count and increment. Cookie Jar: Grandma told you no snacks, but that won't stop you. Just be careful not to break it. Then the cookies come out. Coin Collection: The binder is so old, the coins almost seem like the could pop out at any moment. This used to be Grandpa's.