Use ARROW KEYS to move Press Z to parry (counter enemy attacks) Press Space to dash If you don't like these controls, feel free to change them in the menu! Is the project too laggy? GOAL: Collect all 4 coins and capture the flag. This cycle will repeat along with unique enemies after you. - WHAT'S NEW? - ========================================== -Version 2 major update notes- * New gamemode "Carl's Challenge" * New major enemy Carl * Added track title display * 3 New tracks * Official soundtrack added! (two new songs for Classic and Lunatic gamemodes) * New boss section in info * Nano Ghost buffed (moves slightly faster) * [NULL] nerfed (weaker gravitational pull) * Minor bug fixes -Version 1.51 update notes- This update is meant to optimize the project, including: * Reduced sprite count * Removed unnecessary code * Removed unused sounds and costumes If you're on PC, this should run with little to no lag! -Version 1.50 update notes- * New enemy "[NULL]" * New modifier "Plasma Wrath" * New parry sound effect * Added impact frames * New tombstone death animation * You can now parry Gaze * Cheddar buffed (slightly bigger cheese puddles) * Hectic mode nerfed (more time given) * Tweaked ranking scale (B-rank is easier to achieve) * Background whirl and fisheye effect tweaked * Added menu background parallax -Version 1.49 update notes- * Extra sound effects * Some polished assets * Added Megalovania as a new track * Brie redesign (she's spicy!) * Pico buffed (stomps at a slightly further distance) * Cattie reworked (faster charge, shorter charge distance, trail effect, and smaller hitbox) -Version 1.48 update notes- * New enemy "Cattie" * Gamemode thumbnails tweaked * soap buffed (accelerates slightly faster) * Added enemy class widgets in info slides * Added game/creator origin widgets in info slides * Extra falling code-block sprites * More tracks -Version 1.47 update notes- * Stop-Start Smackdown collab! (Part 1) * New modifier "Octa-Gobs" * New Score Scale after losing * Gaze nerfed * Hectic Timer buffed * Bug Fixes -Version 1.46 update notes- * Dodgeball rework * Champ99 and Prototype buffed * Sharky and Gaze nerfed * Minor bug fixes * Griffpatch redesigned * Score and Icons overhauled * HP design tweaks * More tracks -Version 1.45 update notes- * Two new enemies "Bogo" and "OctaGranny" * New modifier "Rapid Fire" * Champ99 rework * More tracks * Bug fixes -Version 1.44 update notes- * DESCENT COLLAB!!!!111!!! * 2 New enemies "Dart" and "Gaze" (from DESCENT) * More Options * Hectic Timer rework * Fixed hitboxes * Cheddar & soap buffed * Sharky nerfed * Coin & flag placement fixed (no longer spawns on edge) * Added cooldown i-frames * Monty Ray removed -Version 1.43 update notes- * New "Hectic" gamemode * New Scratchy death animation * More options * Minor bug fix * Lag reduced * Monty-Ray removed -Version 1.42 update notes- * Two words. Sharky. Rework. -Version 1.41 update notes- * New "Sharky" enemy * Added Options * Added dark mode * Extra Info slide * New falling code-blocks added in background * Slight menu redesign -Version 1.40 update notes- * New "Bandaid" modifier * "Red Hot" modifier buffed * Gobo.png buffed * More info slides * Monty-Ray removed -Version 1.39 update notes- * New enemy "Cheddar" added * Enraged Octagon rework * Champ99 buffed * More modifiers * Added rank screens * More Info slides -Version 1.38 update notes- * More modifiers * Frank buffed -Version 1.37 update notes- * More modifiers * Brie rework * Flag Badge revamp * Added Ranks * Bug fix -Version 1.36 update notes- * More modifiers * New "Brie" Entity! * Updated "How to Play" slide * Changed "Bios" to "Info" and added more slides * Modifiers "uh oh...", "Slow Reaction", and "Flipper Feet" nerfed * Adjusted Enemy hitboxes -Version 1.35 update notes- * Octagon defeat animation * Chicken-Copter varies in colors cuz why not * More modifiers * Octagon, Prototype, and Frank buffed * Tera, soap, and Griffpatch nerfed * Player hitbox fixed
! WARNING ! The following content may contain: * Epilepsy - flashing filter, impact frames (these can be disabled in menu options) * Fantasy Violence - purple blood, unrealistic death Use TURBOWARP if it's too laggy! https://turbowarp.org/1279927504 - Credits - @Godzilla234511 - Project Developer @Griffpatch - number counter tutorial @Another_Unexpected - creator of Carl @cwhq_eubiey - code-block vectors @CreativeBunny_BR - scratch jr. vectors @Yahir_122 - scratchy limbs & misc. assets @Chez_King_DLC - support and collaboration @DECKOCARDS - support and collaboration @hapy_boi - support and collaboration -Tracks- 1. Fields of Sacrifice - By BilkShaked 2. Overcooked Meat Lover - By ClascyJitto/JCPortals 3. Hell Manor - By Tony Grayson 4. Through The Pizzas and Pepperoni - by Goldibear 5. MAKING NOISE: Til' the morning - by auro 6. Hatred - Block Tales OST By UnknownNamedGuy 7. GRAIN OF PAIN - Phighting OST by Key After Key 8. Universe-Wide Destruction (Galactic Mix) by BilkShaked 9. Bad Faith - Forsaken OST by Banic 10. PLAYFUL MASSACRE by AZALI 11. Ashes to Ashes, Crust to Crust by BilkShaked 12. DEAD OR ALIVE! - Outcome Memories OST by ch8znn 13. Pepperoni Pursuit by BilkShaked 14. Destruction Across the Cosmos by Belliffy 15. Apizzalypse Now by KgGoBrr 16. Vs. THE ROARING KNIGHT [MEGALOVANIA] by CHARTY and Toby Fox This project is mainly a sequel and a HUGE improvement to my crappy 2 year old project called "Lap 4 on Scratch (Kinda)". It's basically the same game but it lacks a lot of the core gameplay. (And also pretty loud!!) This is also heavily inspired by the Lap Hell game mode in the Pizza Tower mod called Lap Hell: Pizza Pursuit, probably one of the best mods ever. THIS GAME IS IN BETA - IF THERE ARE ANY BUGS, PLEASE LET ME KNOW SO I CAN TRY TO PATCH IT. #Scratch-Cat #Fast #Fast-Pace #Roguelike #Pizza-Tower #Juggernaut #Chase #Fun #Chaotic #Lunacy #Lunatic #Crazy #Difficult #Challenging #Strategy #Lap #Chasing #Entertaining #Run #Unhinged