Rain world creature concept Millipedes are slow-moving cousins of centipedes. They do not chase Slugcat, rather, they all synchronously move together in cyclic motions across the rooms. If you stand in front of it, or it walks over you, it will zap you, stunning Slugcat, and then wrap its body around the player and consume them. They also have a thick armored back, that protects them from projectiles and reduces explosion damage. They are found in deep, underground areas, and fill the rooms. Their synchronous, hivemind nature makes it particularly hard to progress in certain directions. I will make a separate project on this creature in the future. This is partially inspired by both the Howling Rift threat theme and Weaved Nest threat theme.
HIGHER QUALITY VERSION BELOW (Bandlab link) https://www.bandlab.com/track/c5d9172f-c1e2-490a-9fbb-dee7189df8b8?revId=5850f802-c4b4-4490-88cb-fe4e3efa8648 Art and Music by me. LETS GO BITCRUSHER YEAHHH Code by @Colorsnatch Made on Bandlab! Very fun and so many cool effects (I was ecstatic to see that the bitcrusher effect is FREE), but the instruments are limited. I think I'm going to combine Soundtrap and Bandlab together :0