Enemies spawn faster and become more diverse over time, so save up your money to get 2x damage early. There is no cap on your maximum HP. The upgrades cost a ton on purpose, so good luck ;) The player faces the mouse cursor. Space >> Fires weapon E >> Opens Shop WASD >> Movement Q >> Shockwave (If purchased) =-=Enemies=-= Normal (Blue) >> 2hp, $3 Angry (Red) >> 3hp, $4 Fast (Pink) >> 1hp, $6 Tank (Green) >> 10hp, $20 Boss (Orange) >> 30hp, $50
Please let me know anything I could add to this! I think this could become a sort of project over time if I want to continue adding things like a melee weapon, different guns, different upgrades, different enemies, etc! Music is by me with minimal effort, so don't blame me if you think it sucks because I do too. Even I think this gets difficult once the fast (pink) enemies start spawning in!