Just wanted to provide a more complete description of Magwitch now that I’ve gotten a larger handle on him as a character and his abilities. Name: Magwitch Core: [GRIN] Faction: revenant Story: Magwitch is a prestigious revenant spy who is incredibly skilled at subterfuge, and often serves as the group’s de facto infiltrator and propagandist. The reason for this status is quite simple; he has the ability to alter the emotions and memories of others, and even control their bodies completely when resting on their head. He travels through many territories, primarily Crownbreaker and neutral (due to the larger civilian population of the Crownbreakers and the sanctum’s complete ban on his entrance) under the guise of a beloved busker and performer. He uses his power over the memories of those around him to convince the citizens witnessing his shows that he is actually part of their faction and a beloved figure, all the while gathering information and brainwashing people, all in the persona of a kindly, helpful figure. When he finally makes his way back to revenant territory, he reveals his true colors, a giggling nutjob, with little to no care or respect for anyone outside himself, even those he works with or claims to be “close to”. That is, until he’s met with any actual authority, at which point he is reduced to a blubbering wreck, uttering only agreements and sycophantic praise. One wonders how he came to be this way…[[More to be added after his origin comic is released, as to avoid spoilers! Check back here after the comic for a synopsis of his story!]] Grafted Cores: [DANCE], [THORN] Stored supplies: a black feather, spare gears and springs, and spare facepaint. Spells and other abilities: -Snap crackle and POP: Magwitch lunges forward and bites the opponent -Face to floor style: Magwitch slams his opponent with his giant bulbous head -Smiles painted on your soul: magwitch causes an opponent to feel only happiness and become completely docile for a short while. This may also cause a small amount of damage, as their mouth could be sore from smiling. -Dopamine tolerance: Magwitch causes his opponent to have an incredibly brief burst of euphoric joy, which almost immediately exhausts the opponent’s dopamine, sending them into a bout of depression. -Locked down: Magwitch hides in his box, allowing protection from one attack, but this cannot be used again until his next battle, and he cannot move or attack in this state. -Splitting grin: Magwitch gives his opponent a grin that wraps around their whole head, cutting it in half. -Pick-me-up: Magwitch improves his teammates’ mood, boosting their performance -Mood whiplash: Magwitch alters the opponent’s or his teammate’s moods and emotions in various ways. -Tongue-in-cheek: Magwitch moves his opponent’s mouths against their will, causing them to say things, bite their tongues or cheeks, or dislocate their jaws. -Mouths mouths everywhere but not a word to speak : Magwitch opens mouth-shaped holes in various places, including into walls or mountains to tunnel, the ground to drop opponents into, or even in reality to serve as portals. -Brainscrew: Magwitch alters his opponent’s minds. Magwitch was always their friend, always their role model. Isn’t he a respected member of their faction? Why are they fighting? -Tuck tail and run: if Magwitch is defeated, but the little yellow Pom-pok atop his hat is intact, it (being his true body) will pop off and scamper away to the nearest safe spot, unharmed, but significantly weaker (-1 to all stats except guile) Extraneous notes: -Magwitch’s puppet form is roughly 7-10 ft tall, but his true form is only 6 in -magwitch’s true body is similar in texture and general feel to those foam gator dodgeballs they use in gym classes -magwitch’s true body contains a subspace pocket in his mouth, allowing him to store certain objects. -when in his true form, Magwitch can perform almost all the same spells, aside from the two physical attacks (his bite and headbutt) though they are weakened due to his puppet serving in part as a sort of spell focusing device -magwitch’s true form is squishy like a stress ball, and bouncy like one of those rubber bouncy balls. -his puppet’s hat, nose, and all its wooden parts were actually added onto it by him after its construction, an are purely decorative. -When out of his performing persona, the puppet’s eyes turn white, contract, and actually face forward (though they are purely decorative) -when he moves in puppet form, he makes a large amount of whirring, ticking, and other gear noises. -when he moves around in his true form, his legs make clinking noises on the ground, like metal or pieces of glass, regardless of the surface.
Credit to @Rainraven for one last war!