Hey workers, let's quickly talk about game balancing to start off the week. - Cinnabun is chosen 2.9% more than Buddy when players start playing! - The most owned skin is Cinnabun's Jackrabbit skin, which was originally designed by lychee.linen - The most played non-starter character is Zorro - and I've mentioned a nerf for him, we'll talk about that in a bit! - Carrot Rush, Dog Tag, and The Backpack are the three most popular charms in the game, in that order. - ? You guys are getting better at the game! A month ago, people would, on average, reach Zone 7, now you're consistently reaching Zone 11. We want the game to be fun and don't really want a community that blames each other for playing various characters. You guys are having fun with Zorro, so we're not going to touch his ability for a while, despite what I've said. Expectedly, strong plushies that shift the balance of the game will eventually get nerfed or we'll need to buff older characters to make them more viable in gameplay, but some plushies will always be "harder" or "easier" to play. ? Our Focus: Enjoyment We want you to have loads of fun, and that's always going to be our priority, right now Zorro is fun to play and if that ever changes, we'll take a second look at him. In this same vein, we added Fleecia as a little challenge character, and we're working on loads more plushies with some fun gameplay quirks that might not necessarily make sense on *The Perfect Team™*, but that you can have fun playing around with. We're also currently working on features for more dedicated players and those that want a harder, balanced experience, more of this will come soon and we can't wait to show you! All of you are the most important thing in this community, and so we're interested in hearing your thoughts on balancing and our charms/plushies! I'm going to open a thread under this post for friendly discussion and ideas, anyone arguing or debating should bring it to a post and remember to keep your cool !
From your Head Mod - Sami