This was the first engine I made on my now inaccessible account @GigaChadelikescratch This is my first ever engine! Since I make lots of undertale games (tryna lean away from it though) I thought it'd be cool if I made my own engines! Instructions Number key to switch souls Arrow keys to move Z to parry (reflect) Space to reset the cyan soul attacks if they get stuck Z to shoot the bullets Soul Types: Red soul is normal mode, no special features Blue soul is gravity mode Orange soul has the dash ability, the longer you hold the right arrow key the longer it'll dash forward Purple soul restricts you to move only on the lines Cyan soul allows you parry, or reflect attacks Green soul allows you to block attacks THIS ENGINE IS ALWAYS IN AN ACTIVE STATE OF DEVELOPMENT!!!! Update log: 11/12/25-Release 11/13/25-Added update log and smoothed blue soul jump, also added orange soul! 11/14/25-Added purple soul 11/18/25-Added so when in orange soul you can't stop moving and whenever switching soul types you go to the middle of the box 11/21/25-Added cyan soul! 11/22/25-Revamped cyan soul (didn't know what parry meant, I do now tho) and added green soul! Also added music 11/28/25-Added yellow soul and revamped health! 7/26/26-Revamped the orange soul to match chapter 5's, also added a random chance that flower man plays instead of finale 8/21/26- Changed orange soul a bit more, very accurate now 8/22/26- Not even an update, just made the orange soul dash effect look better 9/19/26- Bug fixes
I made this all by myself while I was sick :/ Credit if using please and thank you, I made every single block of code in this project! Originally Shared © Nov 12, 2025