Use the left mouse or tap anywhere on the screen to generate something. Use the left and right arrow keys to go to different rarities or use left and right arrow keys alternatively. The name and item chance determines how many rolls you averagely need to get something. e.g. Flower - 1 in 43 = Average of 43 rolls to get it to appear. Statistics Rarities means how many items overall you have gotten in that rarity. Chances is added depending on your chances outside of Statistics. Text Wins counts how many times you won and lost on the text just above the chances outside of Statistics. The die represents how many times you've rolled. The clover is your luckiest roll. The coin is your score, formulated with the root of chance per roll. The stopwatch is how long you've played.
Current RNGs: 286 out of 1000 PB: 1 in 2.69e23 - Tree, Shirt, Seesaw, Pigeon, Paperclip, Paper, Key, Kettle, Hanger, Grass, Glove, Fork, Dog, Broccoli, Brick. Individual PB: Omega (1 in 136M) Most Items At Once: 15 (1 in 1.98e23) (1 in 2.69e23) The game is early access. At the finished state, there will be exactly 1000 RNGs to get, animations, music, and far more. Milestones: 100 RNGs - 05/02/26 200 RNGs - 12/02/26