Refresh page when 3-2 minutes pass, if it didn't load, try exiting and entering or check your internet connection // /// INTRODUCTION /// // got Teleported to the world of geometrics shapes! And Dr. Sharper would not want you to leave, Play the game now, the game is never ending The boss just got into the game his not the final but he wouldn't pull his guard down ----------------------------Controls---------------------------------- WASD To Move around Mouse down or space to shoot Q to Autoshoot PSST!! Type fries in the Start of the game to try out my new features that is upcoming to the final game (However the boss fight is unplayable if you do so) Make sure to toggle mobile mode on Be near the center to shoot Be far the center to move straight ------------------------------------------------------------------------- Update Log version 1.0: Demo version 1.3: Fixed bug, Added Vortex Enemy And Vortex Shield Version 1.6 : Basically added A bomb like enemy, (Inspired by A Creeper) And Trappers (Like Diep.io) Added High score Cause i Love this game Version 2.6 : FINALLY A MENU SCREEN And Also Apparently we have some visual bugs Version 2.7 : Some Redesigning And A New Gamemode Version 5.0 (two years anniversary!!) : Made a copy for this Project to make sure I'll update it without messing things up, optimize over used (if) block statements, with these pink blocks, two new ability (piercing lasers), (the brand new aim drones), new enemy, balance the game, no clone errors, new art made with ibis paint, mobile compatible (thank you griffpatch) and a new improve soundtracks by my sister!! Boss battle and story with infinite rounds one new difficulty and Fixed the visual bugs, a round system Version 5.1 : Disable Autoshoot when beginning the game, fixed the Background music Version 5.2 : The Boss Fight is PLAYABLE- Oops It wasn't btw Version 5.3 : Hey Umm there's bug that was developed related to scratch forum that told me a non existent bug any fixes those be coming back at version 5.4 Version 5.4 : Explosive is now from 10 to 5 seconds of screen span, every bug is addressed and FIXED!! Version 5.5 : The Game has Reconstructed the Upgrade system *in the making, Being hurt makes the screen go red, boss is playable once more, a bunch of Bugs Fixed Version 5.5 (Mobile Tweaks 1.1): Made it Playable Version 6.4 :Two new foes (the drone) which throws triangles at you and one of the first enemy to that doesn't walk straight towards you (The Fort) protects any shape behind and dashes towards you Roadmap!! First -Add New Upgrade System - Completed Side Mission 1: Each Item get's FEEDBACK From Collecting it - COMPLETED!! YESS Side Mission 2: Boss Fragments to make the boss fighting easier - In the making Side Mission 3: Balance it out second-Free Roam map Third-Add new Foes Fourth-Hide All Variables Faster secondary project loading is in developed This Might Be the most Added Features I Ever made my High score: 914 If you beat this, thanks for using your time and love for this Game :)
Credits: I asked one of my siblings make all the Soundtracks, so awesome of course @Griffpatch for the Mobile Joystick and somewhat the text engine (I watch a few minutes about the basics and made my own that is held up with sticks) Any other code and all the art is by me This took six months to update, optimize and established the core of the game, the game however is not finished, I'm making a Sequel and continue the story mode, also make the game have at least one enemy alright tuning out, see you later #games #all