In Order To Do Certain Things In Unburied Truths Ya Gotta Roll To Do It! And Heres Where That Happens! Things To Roll For- +Winner Of A Fight/Playfight (50/50 normally, +.5% for every stat point you have, they can also cancel each other out, Loser Gets Injured Unless Kits, sp dont count for kits) *First time you win you can roll for item on traits project +Hunting (doesn't include training with mentor, chance to get 1-6 prey, 50/50 you catch each one) +Sneaking Out Of Camp As A Kit - 50/50 Chance Death/Survive, -1% Chance You Die For Every 3 Stat Points +Apprentice Sparing - 50/50% chance win, 10% Chance To Get Injured +Visiting The Labs - 50%(-.5% Every Stat Point) Chance To Die, 20% Chance Injured. *If successful can roll for item on traits project +Spying On Threads Must Have Irp Reason - 50/50 Chance Get Caught Or Not +Trespass On Animal Grounds And Keep The Breach From Happening - 20% chance to oof - 60% injury - 20 nothing% -1% oof per 2 sp +Trespass Into A Different Clan Territory - 30 Chance Safe - 10% Chance Safe But Injured - 50 Chance Caught - 10% Chance Caught And Injured -----Leaders Can Make You Do 1-3 Patrols Of Any Kind For Getting Caught --------If Not Caught Can Do Three Rps At Anytime For The Week In The Other Clan And More To Come! People Who Can Roll - @Cats-n-DogsClaws / @DizzyFossils / d1zzy @DessertsFairy / Pixie or Daisy @Ivylnyx / Val or Kat Form To Roll - char || your stat points || other cat(if needed) || their stat points || thread || what your rolling for