DISCLAIMER: the game is no longer getting updates, but one, i fixed some stuff, hopefully, added a dropdash attack for sonic which has a 2 turn cooldown, this is my goodbye gift for this game, this game will only be getting bug fixes and patches. click on your items to fight! Kick: well sonic uses his legs to go fast right? so, yeah, does 10 damage normally, does 60 extra damage fully charged. click the red circle. ring: well sonic uses these to stay alive and can possibly make you invincible. refills 50 HP, also... ITS INFINITE! ringbox: a ringbox that, falls from the sky? i guess? refills 100 HP, there is a only 3 of these in your inventory! CHAOS INCARNATION Normal attack does 30 damage, a simple attack for a(not very) simple hedgehog. Chaos Dash: deals 15 dmg each 3 hits, very annoying. Fateful Drain: Steals 20 of your HP for his, and they say gimme gimme never gets. (used to steal 30 hp but had to be nerfed) Laser of Destruction: deals 50 DMG and is one of the attacks that took way too fast to make (i didnt even rush myself) Burst: Does 40 DMG to you and 25 DMG to fleetway, bad for both of you. TIPS: stay above 50 HP at all costs, after getting hit by one Normal Punch by fleetway, try to heal because if he attacks again your gonna be under 50 hp and most likely die to the laser of destruction. and ONLY use burger if your below like, 10. Those are all the tips for now.
OM devs for the music Sega for fleetway and all of the attacks are from outcome memories (they just sooo cool) @neco-_-arc for the super sonic vector that i used to make fleetway and for classic sonic so i made some nerfs and buffs bc he was too strong (also nerfed the burger count) yet again (not at all)new thumbnail