i can't keep track of the entries
Kirby Super Star,[a] released as Kirby's Fun Pak in PAL regions, is a 1996 anthology platform game developed by HAL Laboratory and published by Nintendo for the Super Nintendo Entertainment System. It is part of the Kirby series of video games by HAL Laboratory. The game was advertised as a compilation featuring eight games: seven short subsections with the same basic gameplay, and two minigames. An enhanced remake titled Kirby Super Star Ultra was released for the Nintendo DS in 2008 and 2009 to commercial and critical success, selling just under 3 million copies.[1][2] The original game has also been digitally rereleased multiple times. Gameplay See also: Gameplay of the Kirby series Kirby Super Star is a side-scrolling platform game. Similar to previous entries in the Kirby series, the player controls the titular character Kirby to complete various levels while avoiding obstacles and enemies. Kirby can walk or run, jump, swim, crouch, slide, and inhale enemies or objects to spit them out as bullets. He can fly for a limited time by inflating himself; while flying, Kirby cannot attack or use his other abilities, though he can release a weak puff of air. By eating certain enemies, Kirby can gain copy abilities, power-ups allowing him to take on the properties the enemy possessed. In Kirby Super Star, Kirby gains the ability to guard so he can defend himself from weak attacks. If Kirby uses a copy ability, he can produce a Helper, a character that can be controlled automatically or by another player. Like Kirby, Helpers can float continuously, but can only use the copy ability they were based on. The player can also grant the Helper a different form or revert them into a power-up in an emergency. The player characters lose health if they are hit by enemies or hazards. If the Helper loses all their health, there is a short time for Kirby to grant it a new power before it disappears. If Kirby loses all of his health, the player will lose a life. Health can be replenished by eating food scattered across levels. Losing all lives results in a game over. Game modes Cutter Kirby (center middle) and Rocky (center right), fighting Dyna Blade (top right) in the unlockable game The Arena. Character health bars are displayed on the lower portion of the screen. Kirby Super Star is split into seven smaller games, six primary and one supplemental, in addition to two minigames. While most retain the same game mechanics, they have different stories and objectives. Some games must be unlocked by playing others, and all must be finished to complete the game. Spring Breeze: an abridged remake of the first Kirby game, Kirby's Dream Land (1992), with the gameplay enhancements of Kirby Super Star. King Dedede has stolen food from the citizens of Dream Land, and Kirby must reach the King's castle to challenge him. Several levels from the original have been merged, while some boss fights were cut. Dyna Blade: Kirby must stop Dyna Blade, a giant bird, from disturbing Dream Land's crops. The mode consists of four levels that the player must clear before facing off against Dyna Blade. There are also two secret areas and a mini-boss that moves across the world map. Gourmet Race: a racing game in which Kirby races King Dedede while eating as much food as possible. It takes place across three levels of varying length. Players earn points from eating food and bonus points for finishing first in a race; whoever earns the most points by the end of all levels wins. Players can choose to race either King Dedede or a "ghost" (the player's best attempt at the race), or simply race alone for the fastest time. There's also the great cave offence but scratch told me the description was to long. sorry