[Basic]: AD - Movement W - Jump S - Fast fall [Basic]: M1s - Combo [TIP]: Hold ( S ) to skip first punch R - Block [Abilities]: E (On ground) - punch E (In air) - spike E+S (On ground) - stomp [Debug]: 1 - move guy 2 - move dummy 3 - no cooldowns 4 - time flow 5 - activate combo
this is the goober to my engine *feel free to remix btw* goober engine - @NoiceACoder UPDATES: 2/18 - added better screen shake 2/19 - actual walls (echo-star-is-leader), time flow (kinda buggy), removed unnecessary stuff, a Attacking block for easier attacks (for devs), Dummy no longer continuously stares at you, Projectile rework (buggy), no rock yet, music 2/20 - combo system (PRESS 5 TO ACTIVATE) 3/6 - blocking & player damage. (Hopefully someone makes a enemy npc or smthin)