Left/right arrow. A & D. They act differently so y'al can decide how they work. For my remake of my OLD AND REALLY BAD Fnf engine, I've decided to tackle an issue that's bugged me for a while: key presses. This experiment should hopefully lay some groundwork for the remake. In the current version of that project, you'll notice that while you can hold, it's hard to press keys very quickly. This is a compromise you have to make when using hat blocks for the keys. You either have to choose between good-looking holding, or being able to press really quickly. This project hopes to not compromise by providing both. It also tries its best to sync up all of the music-related stuff. Customization: also-key-reset can be removed or changed if you want faster reset.